400°

Bioshock 4 may be called Bioshock Isolation, may use Unreal Engine 5, may have two cities

According to some new rumors, BioShock 4 will be called BioShock Isolation, will be using Unreal Engine 5, and will be announced in Q1 2022.

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dsogaming.com
XXXL871d ago

Looking forward to a new bioshock getting announced, love the franchise. In the slide is that the Lutece twins bird or cage? Sweet

LordoftheCritics871d ago

No Ken Levine means its a Bioshock fan game.

dumahim871d ago

Yeah, going to wait on this one for sure.

NecrumOddBoy871d ago

Bioshock 2 is better than Infinite (excluding the DLC on both).

RaidenBlack871d ago

Wonder what Ken Levine's game gonna be ...

MadLad871d ago

Might be an unpopular opinion, but I felt he dropped the ball a bit with infinite. Wasn't a bad game, but I find it the weakest of the series.

Good dlc though.

pietro1212870d ago (Edited 870d ago )

Ehh he kind of dropped the ball on Infinite in story aspects, but its still my favorite one. I loved the art direction

+ Show (3) more repliesLast reply 870d ago
Thegr81871d ago

Not the most popular opinion but infinite was my fav. Hoping for more of that.

CanadianTurtle871d ago

The criticism of Infinite is way overblown. I think most people generally liked Infinite better, but it seems that a sub-section of the Bioshock fanbase preferred the first game. This is probably because Infinite played more like a shooter, rather than an action game. I didn't really find this a problem, as I think the shooting mechanics were absolutely fluid in Infinite. Some of my absolute favourite FPS gameplay mechanics ever made in a shooter.

870d ago
Ramboforlife870d ago

It was a gorgeous game for sure, but way too much hand holding. The first one was the best, imo.

TheColbertinator871d ago

The best Bioshock for me was Infinite. Anything that would bring the series back works for me so long as it makes sense to fans.

LucasRuinedChildhood871d ago (Edited 871d ago )

Bioshock 1 is my favourite but I like Infinite a lot as well. I think I should replay it because the last time I played it was on the PS3 which probably undersold it.

I suppose my main reasons would be that the first game has a lot of horror, I prefer the atmosphere of Rapture, the intro sequence is perfect and they should have kept the weapon wheel and some other cut mechanics.

I think Elizabeth is a great character though and I appreciate that they tried new things like the grapple hook, tears and a different art style. Columbia is basically the opposite of Rapture so it felt fresh.

glennhkboy871d ago

Just like the story itself, Infinite was stuck between multiple dimensions, each look somewhat different yet the same. The game could not decide which theme it wanted to follow. It start which Pen-Americanism, religion-fundamentalism; then both-side-ism by turn everyone into killing anyone; then a little bit of SF horror; than interactive movie. The 1st BioShock at least sticked with a single theme & run with it.

MasterChief3624870d ago

Not sure I'd consider that unpopular? I thought it was well-loved by most that played it. I've never heard a bad thing about it, honestly.

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CanadianTurtle871d ago

The milking has begun. The series was intended to end after Bioshock Infinite's story DLC. I'm curious to see where things go without Ken Levine. Just thinking about Infinite gets me nostalgic, played it 7 years ago back when I was still in college. The series is very near and dear to my heart, and I'd hate to see it done wrong.
The funny thing is, BIoshock 2 didn't have ANY of the original developers from the first game, but that game was a miraculously faithful sequel. I can only hope the developers of this new sequel bring the same care and effort. Best of luck!

Yui_Suzumiya871d ago

It's made up of the same team that made BioShock 2 along with some key folks that made the original and Infinite. I have faith in this project.

13sentinel871d ago

You call this milking 🤣🤣🤣

-Foxtrot870d ago

"The series was intended to end after Bioshock Infinite's story DLC"

I'm pretty sure it was meant to wrap up Elizabeth's and Bookers story along with Comstock, Elizabeth made it her mission to find every version of Comstock and rid all Universes of any version of him.

We don't really know if the whole "There is always a lighthouse, there's always a man, there's always a city" started with Elizabeth, Booker and Comstock, they are probably just one variation of this and it seems that this Universe ended up bleeding into another, which was Rapture, causing the events of Rapture to unfold but that's not to say there isn't a version of Rapture where things just happened roughly the same way without Elizabeth's involvement...that's the beauty of the multiverse, every variation is possible.

While Bookers story finished, there's millions of Universes out there where the story is just beginning, a man coming across a Lighthouse and finding himself in a strange city.

pietro1212870d ago

Milking? You act like they make a Bioshock every year. It's been years since Infinite and also when was it stated that Infinite was going to be the last title? It was announced to be the last project handled by Ken and 2K was going to continue the series.

MadLad870d ago

Infinite was the first game I bought when I built my first PC.

Like, how many sequels to actually milked series have happened since then?

I wasn't a giant fan of Infinite, but I want to see what a new Bioshock will be. Not to mention I'm a big fan of what they did with 2 and Minerva's Den, and somebody here said that team makes up the bulk of the dev team.

+ Show (2) more repliesLast reply 870d ago
Knightofelemia871d ago

I am itching for a new Bioshock

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170°

BioShock 4 is being written by the person behind Far Cry 5

Far Cry 5, Ghost of Tsushima, Assassin’s Creed and Watch Dogs writer confirmed as narrative lead for FPS game BioShock 4, some ten years after BioShock Infinite

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pcgamesn.com
Muigi497d ago

I just hope it turns out good I’m definitely ready for another Bioshock.

Ramboforlife497d ago

Meh, they'll never recapture the magic of the first one. The rest are just filler and hand-holding nonsense.

Rhezin497d ago

I still remember that opening crash in the water and first stepping into Rapture. Holy crap that was a masterpiece. Didn’t care for 2 and I liked infinite but the first game will always be the best.

glennhkboy497d ago

That opening was added at the very last moment, just before the game gone gold.

497d ago Replies(1)
badboyz09497d ago

This is the game I'll take off work for🤫

LordoftheCritics497d ago

Can't have a Bioshock game without Ken Levine.

Can have a Bioshock looking game, if that's the goal.

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120°

BioShock 4 Should Leave Behind the Previous Games' Universe

Game Rant Writes "BioShock 4 has some big shoes to fill, but it might need to leave behind the multiverse set up by the previous games in order to do that."

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gamerant.com
-Foxtrot570d ago

I think that would be the general idea hopefully

Every Universe the same kind of story plays out with constant and variables, the Light House, the man and the City, so hopefully this new Universe will take us to a world where we are introduced to a new city.

If they decide to go "Oh yeah this other rich guy got inspired by Rapture and made his own city somewhere else" then it would cause a bit of confusion, would that mean this "second" story would happen across the multiverse aswell? Did the same happen with Columbia's Universe?

I'd prefer if they just did a new Universe from scratch with Columbia and Rapture references.

LordoftheCritics570d ago

I have no expectations because Ken Levine isn't making it.

Though I'm kind of curious about his next game.

SullysCigar570d ago

Ken's probably too busy making that Bioshock Vita game he promised us :^p

CBaoth570d ago

sounds like it's been in development hell the last 8 years. Maybe by 2026? Rise of the Ronin is taking Koei about a decade from thought to production so who knows...

Gardenia570d ago

The atmosphere is what made the game. The first game with the underwater city Rapture, the Big Daddies and the 60's style is iconic. The third game tried to have the same feeling of a Bioshock game with a different setting and I think they succeeded for the most part.
That is a problem with games that are successful because of a very distinct setting or feeling that you get by playing the game. To make a sequel that has that same feeling without it being repetitive and add nothing new.

mkis007570d ago

I mean there is always space as far as a new city goes.

PhillyDillyDee570d ago

This is nitpicky, but i really enjoyed seeing my weapons evolve as i upgraded them in the first 2 games. I was quite disappointed to see that they didnt take the time to add that into infinite. The game was still good, but i really hate to see any regression in a franchise, no matter how small. So yeah, i hope they bring that back lol.

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110°

15 biggest games still missing in action after E3 2022

From Avatar to Indiana Jones, James Bond and BioShock 4, here are the games that remain MIA after E3.

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gamesradar.com
ApocalypseShadow667d ago (Edited 667d ago )

**There wasn't any E3 2022.**

Calling it that is fiction. But I would have liked to have seen Replaced. That 2D looked awesome.

neutralgamer1992667d ago

E3 doesn't exist anymore

and one game almost everyone is waiting to hear more about is GOW. Really hard to believe any rumors about delays/release on time because the voice actor for GOW got sick and had to take a long break. I want this game when it's ready because i much rather get the full game instead of release followed by patches

Eonjay667d ago

My guess for GOW:R is November 18th.

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