80°

Do Games Need Proper Marketing to be Successful?

GamerFitNation: Games as of late are being advertised earlier and earlier. For some games this is not a bad thing. For game franchisees that have not established themselves, announcing and hyping games more then 2 months in advance will doom the game. By making gamers only wait 2 months at the most, the game companies don’t raise expectations to unobtainable heights.

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gamerfitnation.com
80°

The Greatest Video Game Comeback Stories in Gaming History

Who says a dud game can't have a video game comeback?

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wealthofgeeks.com
Dirty_Lemons79d ago

Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.

thorstein78d ago

I remember when the Nintendo Seal of Approval meant something.

All those games had to release without bugs.

shinoff218379d ago

Comebacks shouldnt be a thing in videogames. Just saying.

170°

$15 horse for WoW made more money than StarCraft 2: Wings of Liberty

Jason Hall, currently an indie developer and former Blizzard employee, has been sharing some really interesting stories from his long career in the industry for a while now. Some of them are truly insightful, while others may seem depressing.

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gameworldobserver.com
Sciurus_vulgaris156d ago

I’m a little shocked that StarCraft 2: Wings of Liberty sold only around 6 million copies. The original StarCraft did over 11 million. Maybe Blizzard was too leisurely in releasing StarCraft 2? Starcraft 2 came out 12 years after it’s predecessor.

Plague-Doctor27156d ago (Edited 156d ago )

Im surprised too. Starcraft was still a huge name in 2010. It was kinda the only new RTS around and other genres like MOBAs hadn't really kicked off yet. I do remember at the time sentiment around the game was
pretty angry the game was being split into 3 but I doubt that would have impacted sales to that degree

Sciurus_vulgaris155d ago

For a long time I believed StarCraft II sold on par or better than its predecessor. There was so much hype for the game. Plus it had a pretty strong E-Sports scene for a few years.

Myself and half a dozen friends all bought StarCraft II: Wings of Liberty and played it religiously for a full year. While I bought the expansions, most of my friends did not. RPGs seem to be a generally low selling genre.

Nerdmaster155d ago

I'm not shocked at all. This was an early example of Blizzard being greedy. Instead of releasing a complete experience, splitting Starcraft 2 in 3 parts so it could make us purchase it 3 times if we wanted to know the whole story and play story mode with the other races.

Sciurus_vulgaris155d ago

I originally had that stance. However, Wings of Liberty, was just as long, if not longer than StarCraft 1. The expansions were of decent length too and added a good amount of additional content.

il-JumperMT156d ago

and people wonder why we are having mtx in everything. i blame the people who actual buy them.

Nerdmaster155d ago

It's interesting he used Brazil as an example of the importance of regional pricing. Nowadays many companies on Steam are setting their prices in Brazil as high as, if not more than, their price in USA. I simply refused to buy a few games when I noticed that's the case.

Extermin8or3_155d ago

This right here is the fucking problem.

155d ago
70°

The Best Heavy Metal Games Out There

Prepare to headbang your way into glory with these metal-infused games. You'll find yourself flipping your hair in pure excitement.

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altarofgaming.com