Do you find that when you unlock an achievement on the Xbox 360 you get angry at the uninspired achievement art/name/description/lack of gamerscore/difficulty? If so, Gamerscore Blog have the perfect solution for you - help make an achievement for an upcoming Xbox 360 title!
The guys over at Team Ninja are interested in what you would do for an achievement in Ninja Gaiden 2.
Ninja Gaiden Sigma 2 debuted in 2009; ahead of Wo Long: Fallen Dynasty's launch, it's time to look back at one of Tecmo Koei's best titles.
With the release of games now slowing on the PlayStation 3, Twinfinite take a look at the 10 hardest platinum trophies on Sony's older system.
I almost got the Lost Planet 2 one, but that get no One in the Leaderboards was effed up.
Many of those trophies are just time consuming, if we are going to talk some seriously hard platinum trophies, put MGS4 in there.
I will never forget the day i got that Big Boss Emblem.
Complete the game in less than 5 hours
Use no continues
Use no health items
Kill no enemies
No alert phases
No special items
Complete the game on The Boss Extreme
One of my proudest trophies :)
I'm only one Trophy away from getting the Platinum in MGS4, but unfortunately it has to be that damn Songs of the Battlefield one that requires me to get all the emblems. It's such an eyesore to be so close only to be set up against such a daunting task
Mortal Kombat 9
Star Ocean: The Last Hope International
Lost Planet 2
Far Cry 2
Wipe Out HD
Ninja Gaiden Sigma 2
Super Street Fighter 4
Persona 4: arena
Raiden IV
NBA 2K16
"Perhaps extreme difficulties are still here, just presented in different ways. Multiplayer focused shooting games (for the most part), have average (to-below) difficulty within their campaigns. However, jumping online and playing competitively can produce a welcomed contest." KJ of Play Legit Writes
The industry doesn't use the word easy but "accessible" so yes games are easy.
I find the souls games a bit too hard personally but I think Bloodborne has perfectly balanced difficulty.
Too hard, actually. Well, not "hard" but complicated, with long boring tutorials, and unbalanced sections and they try your patience with collectathons, bulls*** missions and try to make up for it with half hearted multiplayey and/or bitchy trophies.
I prefer more indies these days. AAA can still be the best around but most are boring rehashes and DLC fests.
Obvious there will be difficulty achievements. But it will be nice to see what some people have in mind.
cover every inch of a room with blood
yes good idea, this game will be so awesome
The harder you make them the lesser people will try. A lot of games are literally killing Achievements.
i probably have only a few suggestions and that is:
SWORDS OF WIND, 50 points- kill 10 people in under 3 moves.
THE DANCING REAPER, 60 points- slice the heads off of 20 enemies with out shedding a drop of blood.
SILENT BUT DEADLY, 80 points- make it through the entire level using nothing but quick kills.
APOCALYPSE, 100 points- kill everyone in the entire level using only one weapon.
...that would prolly be impossible knowing ninja gaiden tho