Alejandro Quan-Madrid writes: People who argue that video games are art should stop referencing Shadow of the Colossus and instead look at what the folks at the University of California Los Angeles Game Lab are doing. Tucked away in the north end of campus, the academic program recently hosted its second-annual Game Art Festival. I made it out to closing night of the two-day event and was quite amazed to see the many directions the participants are taking the medium.
The UCLA Broad Art Center was the venue for a fascinating intersection of an art gallery and video arcade. Inside, the bare, white walls were illuminated by projectors showing experimental games that played off of familiar genres. I saw a text-based adventure called Maybe Make Some Change that was a sort of essay critique on the horrors of the current wars. Nearby was Discrimination Pong where the rules constantly changed and disadvantaged the darker paddle (see pictures at the end of the article). Waist-high, unpainted, wooden cabinets housed the computer towers and served as holders for the necessary mice, keyboards, and controllers.
Days Gone developer appears to be moving well outside its comfort zone in order to join Sony's ongoing foray into live-service games.
Admin note: Updated this to rumor. Job listings can be a good indicator, but let's remember nothing is final until officially announced. ~Christopher
This game will determine the fate of Sony Bend. Not looking to good if it's a live service game.
I'm going to say this as someone who really enjoyed Days Gone
Why would you go and create an open world, multiplayer game with live service elements if you're previous game which was only a single player title came out flawed?
Wouldn't you want to create a new single player game to refine and fix your last mistakes to master what you were going for the first time before jumping into uncharted territories with online, multiplayer and live service which is a completely different beast entirely.
I can't be the only who thinks this right?
Just seems like your setting yourself up for failure in my opinion, you're giving yourself and your team bigger challenges to overcome in an already oversaturated market, a market where live service games made by people who are used to online and multiplayer are even struggling themselves.
It might be good, who knows, but at the moment it just seems they are biting off more than they can chew.
I full expect to see this game announced at SGF.
It's definitely not Days Gone 2 it's a new LS IP. Hope it looks and plays good.
Are you also tired of video game reboots, remakes, and reimaginings?
Director Miyazaki discusses the development and content of Elden Ring's upcoming Shadow of the Erdtree DLC.
Some really cool ideas here. The future of the industry looks bright.