In this weeks RipTen Dojo, we get to sit down with Vincent Diamante, the audio director behind Reverge Labs fighting game Skullgirls. We talk about what makes a good soundtrack, the direction that game audio is going, as well as where he hopes to take things in regards to game audio in the future.
As a lover of great audio design in games, this was a really interesting read.
Seconded.
So ready to play the game - glad to see the audio is getting some attention as well.