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160°

Has Sega Given Up on the 3DS for the Vita?

Is SEGA ditching the 3DS for the Vita? Not only have games in development dropped vastly for the former and significantly increased for the latter, the actual projected sales for both are skewed in a way that's disheartening for Nintendo and Sega fans.

Read on to find out the details, and our opinion as to why this is happening. Chime in with your own thoughts!

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Rockefellow4364d ago
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GraveLord4364d ago

Very interesting.

It's no secret that 3rd party games have a lot of trouble selling on Nintendo consoles/handhelds.

Any smart 3rd party would be releasing their games on the competition as well.

MasterCornholio4364d ago

Well the main reason why people buy a Nintendo handheld is to play Nintendo games so it isn't a surprise to see 3rd party titles sell poorly in comparison to Nintendo games. Just look at the sales of revelations and compare it to Super Mario 3D land or Mario Kart 7

Super Mario 3D land : 6 million.
Mario Kart 7 : 5.5 million
Resident Evil Revelations: 500 thousand

It's a shame to not see Revelations sell more because it really is a great game according to fans of the franchise.

XperiaRay

dark-hollow4364d ago

half million for such a small install base compared to more established system is not bad at all. it just nintendo games sells like crazy!

ronin4life4364d ago (Edited 4364d ago )

You forgot monster hunter 3g, which has passed 1.5 million in japan alone and continues to sell.
Or harvest moon(Japan), which has seen its highest sales in years on the 3ds.(although, this isn't common knowledge...) And rune factory 4 has seen massive pre orders, which is surprising for a series that sells most of its units through day one non pre order sales.

3rd parties usually do fine on Nintendo systems as long as they make good games. But expecting them to outsell Mario, a household name the world over, is a bit unrealistic.

And I highly doubt that Capcom are unhappy with revelations sales, as the producer wants to make more re games for the system. Which some rumors say will be available by years end

Hicken4364d ago

Small install base? Those are all 3DS games, correct? Then the install base is the same.

But despite RE:Rev being a quality game, it sees only a fraction of what the first-party games do. This has plagued Nintendo systems for a while now, and could very well be the reason why a developer would shift support to a different system.

miyamoto4364d ago

So you mean to say Nintendo 1st party games are both blessings and curses?

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Chrono4364d ago

No, they'll make games for both.

Blastoise4364d ago

Wasnt Rhythm Thief by SEGA?

4364d ago Replies(1)
No_Pantaloons4364d ago

Sega has no clue what they're doing. All they've done is stumble around in the dark trying whatever they think might turn their ship around.

They're likely turning to the vita since it has an older demographic and will undoubtedly rehash their excellent titles from decades past to garner nostalgia and make a buck.

ronin4life4364d ago

Sega is just releasing their launch window games for vita, just like with the 3ds in the previous year. They aren't ditching anyone.
That's like saying 5 is less than 2+3: Nintendo already has the support(5) and Sony is next in line to receive an equalizing amount(+3), as it is the newest freshest console.

(The numbers aren't actually representative of the number of titles released. Just randomly chosen numbers to illustrate my thoughts.)

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100°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

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Community6h ago
jznrpg4h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos4h ago

Souls games will be like that players struggling make it harder

PassNextquestion3h ago(Edited 3h ago)

I think if used correctly it could work well

80°

SEGA announces Fearless: Year of Shadow

SEGA has announced Fearless: Year of Shadow, a campaign that celebrates Sonic the Hedgehog and his brooding acquaintance, Shadow.

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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Community20d ago
ChasterMies20d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken20d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga20d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken20d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6420d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long20d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197220d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic19d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

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DivineHand12520d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91320d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer20d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit20d ago (Edited 20d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91319d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit19d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

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Christopher20d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6919d ago (Edited 19d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit19d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal20d ago (Edited 20d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher20d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken20d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197220d ago (Edited 20d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic19d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2320d ago

Correction, they have no issue playing good live service games

shinoff218320d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit19d ago (Edited 19d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder20d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts20d ago

Headline truncated:
"... off a cliff"

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