"Ironically, the most simplistic action in gaming - moving through a level - might also be it's most profound. Moving from the present to the future is humanity's common theme, and games have illustrated this point with the simple action of moving across a stage from left to right. It seems basic, but its inclusion is at the heart of gaming, whether we as a community recognize its importance or not. In the all important "Are Games Art?" debate, can such a motif indicate that games are capable of imitating, if not becoming, art when they recognize their purpose?"