The Micro-Market system in gaming

Since June of 2011 – when Valve made Team Fortress 2 into a free game- the hottest trend in gaming is to have a game that can be supplemented- even fully supported- by the simplistic beauty that is a micro-transaction. Valve pioneered this by showcasing that a company can offer a free game and have people pay – through micro-transactions – not only the original cost of the game, but typically more than that.

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