If you have never played a Tribes title before, imagine a very fast-paced FPS where players are literally flying around the maps at various speeds, airborne as a result of jetpacking, ski jumping by using the terrain, or a combination of the two. Most of the maps are absolutely gigantic, but the extreme mobility allowed by the jetpack and skiing mechanics makes the extreme map sizes both necessary and welcome. A few of the maps are remakes of classic Tribes maps, and the rest are new. There are four game modes: Capture the Flag, Team Deathmatch, Capture and Hold (territory control) and Arena. Only CTF and Team Deathmatch are available to players below Rank 8.
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Back in March of 2013, Hi-Rez broke the news to its Tribes: Ascend fans that they would need to take several months away from the game in order to focus all its efforts on SMITE. Several months became more than two years, and fans were beginning to believe that Hi-Rez would simply never return to Tribes.
But the recent 1.1 update -- a.k.a. the Out of the Blue Update -- has proven those naysayers wrong.
If you thought Hi-Rez Studios were done with Tribes Ascend, think again. Today they are launching a major update to the free to play shooter that fans of the original games might just approve of.