One of the ten finalists at the first A MAZE. Indie Connect, Chasing Aurora was noted for its sumptuous artstyle and zen-like gameplay that attested to the dream of many: flight. It’s a 2D sidescrolling aerial action game in which you control a bird attempting to piece together the light beacon as the sun sets over the picturesque Alps for the last time. The setting of the game of course being a significant European landmark, possibly giving it a cultural significance which appealed to Indie Connect’s hope to see outstanding indie titles from around the globe, but in particular from Europe.
oprainfall's Phil Schipper writes:
"I can’t exactly say that birds-chasing-each-other-throu gh-the-sky is a game genre with which I have a lot of experience. That’s probably because there are few, if any, that are about that besides the 2012 Wii U game Chasing Aurora. With nothing else to compare it to, there’s only one standard I can judge this game by: fun."
"Don't expect Secrets of Rætikon to join Chasing Aurora on the Wii U eShop, as Broken Rules has today revealed they will not be releasing it on the platform after all."
Am i the only one who doesn't care about indie games?at least the kind like chasing Aurora.Everyone is trying to make the indie scene a huge deal for next gen.
Ah yes, chasing aurora. The game I wanted to buy the moment I put bleach in my eyes.
Edit:
gedden7 pretty much says it.
I love indie games and have bought many on the Wii U. Chasing Aurora was not one of them. I played the demo. Its not a very fun or interesting game.
Its sad that when uninteresting/bad games don't sale on Nintendo hardware, Nintendo gets blamed for it. Maybe if they made a game people actually wanted, people would buy it.
Most indie devs have told stories on success on the Wii U so they can't claim that games don't sale on the console.
Honestly, I bought that game and have only played it once. It has a neat concept and good-looking graphics, but it's no fun if you're by yourself.
I wouldn't blame the lack of satisfaction on the Wii U customers... I would blame it on the game itself.
"Secrets of Rætikon feeds off exploration to direct its core theme of flight; a world where interactions will take place between the player and the animals that reside in it. Of what sort these will be - threatening or calming - remains to be seen. For now, Martin Pichlmair of Broken Rules explained to BeefJack how the concept is developing and how it will differ from Chasing Aurora."