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Jonathan Blow Isn't Going to Save Video Games

There’s a lengthy profile on Braid designer Jonathan Blow in The Atlantic, and from the way it’s written, it seems that Blow is the only man alive who has ever designed a thoughtful videogame.

It’s hard to tell what parts of the piece are coming from the writer and which parts are from the subject, but much of it is the same stuff that indie filmmakers and the like have been saying for years – the art made for the masses is empty, that true art is somehow different, and that whatever it is they’re doing at that moment is going to redefine something. If other people don’t get it, they’re not ready for it or just wrong. It’s a point a view that seems antithetical to games.

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