Back in 2007, a puzzle game named Crush came out on the PlayStation Portable. It was developed by Zoë Mode and found positive reviews. The game was a puzzle platformer, where the main mechanic involved changing between a 2D and a 3D world in order to get to the exit. Such a game seems like it would be a perfect fit for a 3D-capable system, and apparently publisher Sega thought the same thing. Earlier this year, Crush3D, a remake of the original game, was released on the Nintendo 3DS. Does the gameplay still hold up?