Just over two and a half years ago, RedLynx released Trials HD on Xbox Live Arcade. Not only was it a brilliant game, it was a rare example of a 360 exclusive designed from the ground up to make the most of the console's unique architecture. Lead programmer Sebastian Aaltonen, one of the most gifted engine coders working on the Xbox platform, helped to define a game that was not only rampantly playable but also looked quite unlike anything else on the console: beautiful physics combined with pixel-perfect dynamic lighting, shadowing and material effects to produce a game that remains an stunning technical achievement to this day.
Now we have Trials Evolution - a sequel that manages to better the original in almost every way. Everything that defined Trials HD has been retained or improved, and the list of new features and technological accomplishments in the new game is very exciting indeed.
Jeremy (Jerem6401) and special guest Kat (COPYxKAT) return to Imaginary Achievements just like the old days on AHCommunityvids. Fittingly, their doing 3 achievements from that channel and rerecording them for your viewing pleasure.
In the 36th episode of GO! (or GO! X Games), the person who does a successful trick and landing on a skateboard, BMX bike, motorcycle, and a car jump becomes this week's victor and gets a sticker to add to their collection.
Geoff, Michael, and Ray brig you their top 15 XBLA games.
Good read. Love the Digital Foundry stuff.
Hats off to RedLynx