Pikimal: Majestic-12 Hands-On Impressions

Pikimal: When I was growing up, video games didn’t have to make sense. You had your good guys, and pretty much everything to the right of you was a bad guy. You didn’t question why they were bad guys or what exactly what it was you were fighting, because you were too busy putting bullets in them before they did the same to you.

When I got to the end of a sea base level of Majestic-12 and found myself in a life or death struggle with a dolphin in a mech suit, I knew I was playing one of those kinds of games.

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