Nearly every battle in Tribes: Ascend begins with a downhill rush. This act alone tells you roughly half as much as you need to know about Hi-Rez Studios’ free-to-play team shooter. Fire your anti-friction boots as those first smooth mountain slopes rise to greet you and gravity will do the rest, whipping your armour-encased future warrior up to giddy speeds. The other bit you learn a fraction of a second later when you crest the next hill and soar into the air, jetpack flaring to adjust your parabola. Ski down and jet up: this is almost everything in Ascend, tracing a series of arcs across each arena’s undulating terrain to form one big arc from friendly flag stand to enemy flag and back.
critics seem to like it, needs to be on the frontpage of steam!