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Sketch Nation Studio Review (Modojo)

Chris Buffa (Modojo): Players have conquered Bowser in Super Mario 3D Land and put a stop to Eggman's evil schemes in Sonic Generations, but can they survive artery-clogging fast food? That's the primary goal in Hamburger Man in the French Fry Kingdom, a Doodle Jump-inspired iPhone and iPad game I created in Engineous Games' newest release, Sketch Nation Studio. Oh, and I completed it in roughly five minutes. Can't you tell?

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Games created with Sketch Nation Studio iOS application begin to surface on Apple's App Store

Pocket Gamer: If you aren't familiar with the recently released Sketch Nation Studio iPhone and iPad application, it allows you to import some artwork and create your very own Doodle Jump- or Canabalt-esque game.

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pocketgamer.co.uk
blinkingfast4377d ago

wow that is pretty powerful stuff.. for free

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Sketch Nation Studio's Nitzan Wilnai: Changing The Face Of Game Development

Chris Buffa (Modojo): I've always wanted to get into game development, but lack the programming skills to make this dream a reality. At least that's what I tell myself to sound ambitious. Want the truth? I'm lazy, disinterested with going back to school and would rather drool over Sofia Vergara on TV than crack a book, unless said book contains pictures of Sofia Vergara. There's a sneaking suspicion I'm not alone, and that's why Sketch Nation Studio is so appealing. Here's an app that strips away the unsavory elements of design for what's most important: drawing characters and sweet backgrounds. You can literally have a game up and running in minutes, and if you're especially brave, submit this title for approval, whereupon which the team at Engineous Games may or may not approve it and publish the game on the App Store. You can even make a profit, providing people buy it.