Arstechnica Review: Fez's world-spinning puzzles drive us to distraction

Arstechnica- It's hard to think of an indie game that has had more prerelease buzz and attention than Fez. Polytron's Phil Fish has been working on the game for nearly five years now, teasing fans with trailers and small trade show demos as he constantly put off planned release dates to perfect it just a little more. The game that is finally seeing the light of day today shows the care that went into creating a world full of hidden depths, but some players might find those depths a little too well-hidden.

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