70°
10.0

Legend of Grimrock Review - Saving Content

Excerpt: "The game is full of anecdotes to tell, such as the time I lured snails to a trap door, yielding no XP for me and my party – but giving me a Grinch-like smile from ear to ear as I tricked these foes into a trap. Or perhaps the time I walked into a room, stepped on a pressure plate that locked me into a room and was assault by enemies from all angles. Retrying the scenario, I threw a rock onto the pressure plate, having the gate close in our face and then able to kill them one by one. These scenarios happen quite often, and are almost essential to your success and to reduce casualties and maintain inventory. Close a gate on an enemy, rest, and resume combat to your advantage. This doesn’t make the game easy as you will not always have a safe haven to retreat to or a way to outsmart the enemy."

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savingcontent.com
Perjoss4812d ago

I'm glad this is getting such great reviews.

Sidewinder-4812d ago

Is it really that good???

I may yet make the journey out of Grimrock!

BraveToaster4812d ago

This is definitely one of the best games I have played in a long time. It is worth way more than $15. I would be happy paying $30. I can't quite say $60 because I haven't finished it yet, so I don't know how long it is. I can't wait until some new dungeons come out, or user made dungeons :).

60°

The Outerhaven’s Most Anticipated RPGs of January 2024

The Outerhaven writes: Our very own Scott Adams and Getselious discuss which anticipated RPGS of January 2024 they are looking forward to in a new video.

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theouterhaven.net
Puty516d ago (Edited 516d ago )

(deleted)

90°

5 Enhanced Versions of Video Games We Played As Kids

Adult gamers rejoice; these are 5 of the best enhanced versions of the games you loved to play as a kid.

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growngaming.com
90°

Ten essential dungeon crawlers for current platforms

Digitally Downloaded writes: "At DDNet, we do love a good Wizardry-style dungeon crawler. There is something classic and timeless about delving deep into a hive of monsters and traps, overcoming them bit by bit while developing an intricate map of the sprawl of corridors and rooms along the way."

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digitallydownloaded.net
Nivekki3421d ago

I think you're missing Darkest Dungeon.

slinky1234563421d ago

Still upset Atlus sided with Nintendo for Persona Q: Shadow of the Labyrinth. I don't mind it's on 3DS, I mind it's not on any PS console cause the PS community are the ones that built the franchise and even made P4G a success on an unsupported system... then they decide to not give us Q but instead a dancing game *FACEPALM*

MattS3421d ago

A very good "dancing" game.

OtakuDJK1NG-Rory3421d ago

The developers are the developers of the Etrian Odyssey series which are exclusives to the Nintendo DS/3DS and which sole mechanci is drawing and constructing maps on the touch screen.

Such feature can not be replicated on Vita.

slinky1234563421d ago

Not owned by Nintendo though, Atlus could/should work on it from the dev or another to be on Vita instead of betraying the fans like such. And there has been hundreds of games where touch screen from the 3DS has been replaced with the Vita touch screen and back touch pad. Seen gameplay, easily portable.

MattS3421d ago

Please do explain how you make a game that actually needs two screens on a console that has one, Slinky.

It has nothing to do with the touch screen. It is the fact that the Etrian Odyssey mechanics require both the map and the "action" to be displayed - and interacted with - at the same time, at all times.

A map overlay, as other dungeon crawlers do on the Vita, would not work, as you wouldn't be able to draw on that while you played.