Peter Molyneux, creator of Lionhead studios and the brain behind games such as Black and White and Fable, recently left Lionhead and Microsoft to start his own studio. Now that he has left Microsoft he’s been talking with the press about his experience there, and the reasons why he left. In a recent interview with develop he talks a bit about Kinect and Project Milo…and it seems that the truth about this cancelled project is finally out.
So basically Milo is complete and sitting on some shelf, buried in a data base, while its creator shames the company that made it?
*waits for pedophile jokes* lol
***"It’s just that… what was so hard for some people to imagine is what Milo would look like on the shelves, sitting alongside these murderous shooter games."***
That is a piss poor excuse.
I can't imagine how Just Dance looks on the shelves next to those murderous shooter games. /s
Milo was a great concept and shows the great potential kinect has when it's all said and done. I really hope future kinect games will implement some of the great elements that Milo was able to produce.
I wonder what Microsoft is doing with the Mega Meshes tech from this game that they showed at GDC last year?
I don't think this would've made a very good game. Great tech demo for Kinect though.
i think the real reason was that it was garbage, not that the "world wasn't ready for it."
nice try, molyneux.