Kinect Star Wars has sold very well in its first week on sale, but why the popularity for a game that's been regarded as under par?
Kinect Star Wars, a groundbreaking game released in April 2012 for the Xbox 360, utilized the Kinect motion-sensing peripheral to plunge players into the heart of the Star Wars universe.
One of the worst things to happen to Star Wars was it being exclusive to Kinect when PS Move could have been a better version because of "buttons" per Kevin with better tracking. And the controller looking like a light saber hilt. Or, had an actual light saber game similar to the dojo in Vader Immortal.
But the miming lies on the Microsoft E3 stage was icing on the cake of this garage. Wasn't even live gameplay. Just bad acting. Nothing ground breaking about this travesty.
WTMG's Leo Faria: "This piece wasn’t meant to say that Star Wars‘ gaming future is ruined forever, nor that there isn’t a chance for a good AAA Star Wars game to come out in the near future. I need to reiterate that, yes, I’m looking forward to Jedi Fallen Order. Then again, as a massive Star Wars fan, like most of you I miss the days when we would get loads of titles a year, each one focused on one specific feature of the franchise. I’d rather have a slew of smaller Star Wars games being released every year, some good and some not as good, than one big generic title being released every two years. These are always at the risk of being criticized due to typical AAA practices like expensive season passes, cut content, or microtransactions. Had Disney allowed for anyone, especially mid-range developers and publishers, to bring their creative and risk-free ideas to life, I’m sure fans would have rejoiced. And Disney’s pockets would most certainly fill up faster than nowadays."
WTMG's Leo Faria: "Kinect Star Wars gave me the opportunity to witness Darth Vader and the Emperor dancing to Deadmau5's "Ghosts n' Stuff" like a couple of teenage ravers on ecstasy. That's the best thing I never thought I'd ever see in my life."
lol I remember this. Almost as much of an embarrassment as the Star Wars Holiday Special
Under par? This game sucks ass. I have no clue why it sells so well. Probably because its target audience doesnt know anything about the game other than commercials and have never seen a review. This game is udder trash and it's a shame, because the Star Wars 360 console is by far one of the coolest mods I have ever seen. Should of forgot about this and got something more hardcore like Battlefront 3 or something. Could of went the noncasual route to be honest.
"350,000" is all due to massive amounts of advertising from Microsoft.....
I read somewhere that this is a sale and no return game. Not sure how that works out but from what I've read, out of all the kinect games this one is more desirable to keep.
I do wonder how much money has been invested in KSW all things considered and whether it reaches 1 million sales it will make a profit or not.
Could we even see a Kinect Star Wars 2 in a year's time if it does do well?
350,000 is more than I expected for this to be honest
Because there is a stark difference between whether a game is a critical success and whether a game is just fun and succeeds commercially.
Many movies that the critics have loved, i have not, and vice versa.
Same applies here.