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History Repeats for Capcom

Splitkick: GRIN and Airtight Games were not top tier developers who should have been trusted with the levels of investment they were given. Both were relatively new, and the former was spread ridiculously thin between multiple projects. Capcom failed to properly assess the capabilities of these studios, just as they have failed to properly assess the capabilities of several new partners.

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NYC_Gamer2380d ago

Capcom would rather take the cheap route instead of paying real talent

zeal0us2379d ago

Yep, everyone should know this by now, sadly. Cheap is Crapcom middle name.

Chuk52380d ago

Like seriously. What were they thinking with slant six?
It amazes me how a company so engrained into video game culture can become so out of touch with it.

Smashbro292378d ago

The fighters are good. That's all I got.

deadfrag2378d ago (Edited 2378d ago )

The real problem is that Capcom dont give outside developers the inhouse tools to do this sequels and reboots!If they had given GRIN , Airtight Games,Slant Six ... controlled access to MT FRAMEWORK engine im sure the games will had end up better made!I hope LP3 was been worked on MT FRAMEWORK engine.

FarCryLover1822378d ago (Edited 2378d ago )

Is it bad if I read this as: "History Repeats for Crapcom" ? My initial thought was that someone intentionally put that....turns out it was all in my head.

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