The timeline of video-game history can broadly be divided in 7 eras or generations. Here we list the very pinnacle of gaming in each of these historical periods...
Vapourware can end up being the stuff of legend, like Rockstar's Agent, Star Wars 1313, or StarCraft: Ghost. Without ever seeing the light of day, these games never risked the possibility of being played and forgotten, and instead live on forever as the subjects of lengthy YouTube essays.
Still, Molyneux's most notable lost game (or tech demo, depending on who you asked at the time) was arguably Project Milo.
I can see the potential of the kinect hardware... its rather impressive tech, but it was just not meant to be for gaming. If anything, MS had a huge missed opportunity to have used it for the AR/VR projects.
"Unfortunately, as we were developing Milo, so the Kinect device was being developed. And they realised that the device that Alex Kipman first showed off would cost $5,000 for consumers to buy.
"So they cost-reduced that device down to such a point, where the field-of-view...I think it was a minuscule field-of-view. In other words, it could only just see what's straight in front of you."
Hmm, exactly what tech was in it, that was cut, affected the development? It was only ever interpreting visual and audio inputs right? The xbox was processing those inputs.
Nor do I see how the field of view thing is relevant to the discussion.
Sora might be one of the most hyped guest characters in fighting games, but these other guest characters are no slouch either.
"Antstream Arcade is proud to announce its collaboration with Xbox to launch Retro Classics, a collection of over 50 iconic games now available for Game Pass members worldwide." - Antstream Arcade and Xbox.
Uh... no?
This is an entirely subjective matter anyway, you can try to be as objective as you want but almost everyone will disagree. I've played all of the games on your list, and would say there are better games in each generation that define them as generations. For instance, SMG is not more definitive of this generation than Call Of Duty, objectively speaking. SMG doesn't even have an online component, and online/social gaming has been the biggest shift during this generation.
It may not be the pinnacle of gaming, but then again neither is SMG.
Only started playing in the Snes days and I disagree with the whole list. These games are not my personal favourites of each generation and I don't think any of them are THE most influential and well built games. However, they are all fantastic in their own right and have helped shape gaming.
I applaud Mario Galaxy for helping to keep 3D platformers alive.
XBOX/PS2: Any Rockstar Free Roamer and Halo 1/2
360/PS3: Either Red Dead Redemption, Grand Theft Auto IV, Mass effect 1/2, Bioshock,
I actually don't hate this list, any of these games stand among the very best of their respective generations. Obviously its subjective, but still solid picks imo.
I'd have to pick SMB 3 over the original (obviously the OG SMB has a more meaningful legacy, but SMB3 is undoubtedly the better game)
Super Metroid is a mighty fine choice, can't argue there, but LttP, Super Mario World, Final Fantasy VI, and Chrono Trigger are all equally as deserving
OoT is for certain the best game of it's gen, I know FFVII is the other favorite but imo OOT completely outclasses it
6th gen is a tough one, GTA San Andreas is definitely in the conversation but Metroid Prime and RE4 were my favorite games of that gen, also Halo 2 deserves a nod.
Finally for this gen (which is still going...) SMG2 is a fine choice, simply because there are so many amazing games this gen that cater only to certain camps, but anyone absolutely anyone should be able to play and love the pure platforming genius in the SMG games. But my personal favorite his gen has been Dark Souls.
We have to agree that Mario is the most iconic video game character of all times. I mean even grandpa knows about Mario. If not well ... it's from the outer space :).