If there’s one thing I hate hearing is how “X game is REVOLUTIONARY!” or how “Y game is a X game killer!”. And yet when the game comes out it’s none of those at all. In fact let’s just be real, the revolution is over, it wasn’t televised and you weren’t in it.
The article discusses a claim by an intellectual property (IP) expert that Nintendo likely does not hold patents strong enough to prevent the game developer Pocketpair from creating Palworld, a game that some believe resembles Pokémon. The expert suggests that Nintendo's legal challenges against Palworld could amount to nothing more than corporate bullying, as the patents Nintendo might be relying on are not robust enough to stand up to legal scrutiny. The situation could be seen as an example of a large corporation trying to exert undue influence over a smaller competitor.
Crazy how far they are willing to go over nothing rather than tell Game Freak to get their shit together and sort the quality of the mainline games out.
Personally I'd drop the two game bullshit, make a full on complete game, and take their time making the best game they can without relying on a silly battle gimmick they'll ditch after one game. Gimmicks out of battle is what they should be focusing on, beauty contests, berry making, secret bases, the underground, Seasons, events during day / night and post game content like travelling to a new location or something.
It's straight up bullying with mooney and using the government laws as a tool to do so. They should be fined.
Entering Q4 and with the impending release of the PS5 Pro and major AAA titles this holiday season, Dragon's Dogma 2 has a golden opportunity for DLC.
I have to disagree. Personally, I feel like DD2 still needs a lot of optimization. I really dislike games that try to sell a bunch of DLC when their game is still a mess.
Where does the time go?
The whole GT5 vs Forza 4 ("King of racers", "Lol, GT5 first week sales in the US, GT5 killer") articles were pretty plentiful and funny but I think the Alan Wake buildup to release was one of the funniest moments on n4g. Journalists and gamers called it a SH2 killer, best survival horror game this gen, 720p/60fsp open world art and even started some lame comparisons with Heavy Rain (Graphics. They aren't even in the same genre lol). Once it released, boy were the articles and threads heated.
The n4g link to the article "Alan Wake: Best Graphic on Consoles" that I'm looking for got removed by the mods on the Gametrailer forums but the thread is still up for all to see....47 pages!!!
http://forums.gametrailers....
Gran Turismo 5 is, in my opinion, is the best racing game to date
Good article.
The problem though is a lot of developers cannot afford to take risks so instead of creating their own unique vision they produce sequals or try replicating someone else's work in a new skin.
As technology increases the cost of producing games will only get harder, Sony and MS need to come up with an affordable solution. We do have devs out there like Epic who license their own engine out to other devs but this should only be the start. Sony and MS themselves need to get onto this and produce ultimate engines for their own systems and at affordable prices. They each have the resources but i think this will not become more apparent until nextgen.
GOW3 is a good example of a game that didn't do anything revolutionary from prior GOW game series, but everything it did, it did so well and epic. That was what made the game so good, despite not being a complete overhaul of the series.