Five Things That Crytek CEO Cevat Yerli Looks For In a First-Person Shooter

As part of Newsweek's ongoing quest to take the best conversations that are occurring in the shadows and bring them to light, they offer you the new occasional series Make or Break, which asks prominent developers and reviewers to share the five key features, details, methods or flaws that they look for from games in the same genre.

The newest contributor is Crytek CEO Cevat Yerli. His company first won attention for the large, lush environments and open-ended gameplay in the 2004 title Far Cry, which was published by Ubisoft. Its second game, the military sci-fi thriller Crysis, was released last November to rave reviews for its landmark visuals. In today's installment, Yerli explains what he looks for in a first-person shooter.

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