The Nuclear Option on Used Games

Used games have been a a whipping boy for the industry for a number of years now. I'm not quite sure exactly when it became the oft-cited subject it is today, but I believe it started during this current console cycle, when the price of AAA titles geometrically increased again over the previous generation while the number of top-flight developers and publishers noticeably shrank. With the pre-owned boom coinciding with a significant global economic downturn, it's no wonder that people in the industry are looking at ways revenue is being denied them and lashing out.

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