Kelsey Rinella writes: As a casual player of Tower Defense (TD) and Real-Time Strategy (RTS) games, I was very attracted to the first game I’d encountered which melded the two. Games which sit squarely in the TD genre have grown stale for me, and while I enjoyed Starcraft and some of its brethren, I never felt any interest in getting very good at them. The exacting standards of high-level play seemed very much like work, so some light RTS elements grafted onto the more casual TD genre seemed likely to address my concerns with both. Though it shows the promise of the concept, Defenders of Ardania’s gameplay feels awkward rather than organic. This dramatically reduces its approachability in the later stages of the single-player campaign; I yielded to frustration and didn’t finish.
VRFocus - There has been a lot of talk about bringing strategy videogames to virtual reality (VR) lately, and whether the genre could really work with head-mounted displays (HMDs) like the Oculus Rift or Project Morpheus. Of course, building an empire through in-direct commands and menu systems is not the first thing that springs to mind with thinking about ‘VR’, but as videogame enthusiasts there’s always room to experiment. Which is exactly what VRFocus did for this week’s edition of Mod of the Week.
A Tower defence game set in a fantasy world where Evil is planning to take over, you will travel to different locations to acquire an army to take on the Evil that lurks around the corner.
It’s safe to say that Swedish gaming giants Paradox Interactive have a very extensive and (mostly) well-received history in the PC market. Usually focusing on more niche audiences, Paradox has made successful games in the past by simply fusing the mechanics of two similar genres to create a fresh gameplay experience, a formula they follow with their newest release, Defenders of Ardania.