Nightmare Mode writer Tom Auxier talks about how Ys: Oath in Felghana could open the way to a nostalgia-fueled revival of the JRPG. He writes,
"Seven years ago, when the game was first made, unleashing a title like Ys: Oath in Felghana on Western PC audiences would have been commercial suicide for Xseed Games. The company, which releases primarily Japanese imports, wouldn’t even have considered it. The Japanese RPG was dying, already dead, or in a slow decomposition, depending on your perspective, and outside of two awkward ports of Final Fantasy titles and some off-beat Western homages the platform had never shown a lot of support to the genre."