Why was the Android launch of Gamebook Adventure #1 so quiet? Because it's a secret! The big reveal is coming next week, at PAX East. Britten Smith explained in an interview with Player Attack that the team wanted to get the game onto the store early to "get a jump" on the inevitable bugs that accompany any new release.
Join Player 2 as they chat with Neil Rennison of Tin Man Games about his development career in the latest episode of Dev Diary.
HPP: When comes to video games, the term “role-playing game” has become synonymous with anything that involves a fantasy setting, experience, and leveling-up. It’s far removed from the tabletop systems that spawned the term. Sure, there were text adventures and MUDS/MOOS (look it up, kids) but outside of throwing dice around a table, video games haven’t managed to capture that feeling. The Warlock of Firetop Mountain manages to capture that feeling without having to find those pesky friend things people talk about.
BOUGHT!
Now Steve, please, please, please make Autoduel the game somehow someway.
I'm tired of all these combat vehicle games that THINK they are Autoduel but fail miserably.
Thank you.
Grab It writer, Stephen Mitchell reviews Zombocalypse Now.