370°

Devs hope for more freedom, openness on next-gen consoles

Gamasutra- One advantage that games on PCs, social networks such as Facebook, and even mobile phones have over those on traditional video game consoles is the ability for their creators to change and manipulate their worlds on the fly. Thanks to the relative freedom these platforms provide, games can be constantly updated to improve performance, fix bugs, balance mechanics, and keep players playing longer.

On traditional consoles, not so much. Game developers have been traditionally hampered by the bureaucracy, endless forms, and prohibitive cost that come with updating a console game once it's available to purchase, often at the expense of the game's quality.

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gamasutra.com
Stinky_Fish4833d ago

how will dev costs lead to more freedom?

solar4832d ago

The video game.industry is the most butt hurt industry out there. What's lost today in mainstream gaming is the artistic side. Its all about money now. With dlc and the lemmings who buy it and.the hype machine.

decrypt4832d ago

Well the reason why there is so much red tape involved in making changes to a games content is because MS and Sony must certify updates before they take place.

Now obviously these sort of procedures cost money. However as long as console gamers are willing to put up with such costs, i think things are fine just the way they are.

snipes1014832d ago

Yea, they want all the freedom and then want to lock down used game sales with DRM and the like. Oh, the irony.

HeartDisease4833d ago (Edited 4833d ago )

devs want more freedom and more open platforms next gen, yet want restrictions in them to fight used games? lawl

Dark_Overlord4833d ago

I believe you'll find its mainly the publishers who want the restrictions on used games, not the devs :)

ziggurcat4832d ago (Edited 4832d ago )

i had a discussion with someone who claimed to be a game developer and he likened trading in your games to illegally distributing copyrighted material - to which i laughed in his face and called him delusional.

so it's not just the publishers.

Dark_Overlord4832d ago

I didn't say it was just the publishers, I said it was 'mainly' them :)

lzim4833d ago

apples and oranges.

Open as in less BS from Microsoft about what they can do with their games, like host online servers, support keyboard and mouse, how much memory they can use on the marketplace etc.

Fighting used games has been on the developer agenda for years because they only make money the first time a game is sold. After that any lending or rentals.. they don't get paid. People don't seem to care that they should be paying for a right to play not just have a disc to pass around as they please.

ilikestuff4833d ago

yea and i just paid for the right to drive my car and not let someone else drive it, or i have the right to live in my house but i can't let anyone live with me and this shirt I'm wearing, i just got the rights to wear it i can't let some skank that i banged wear it the next day

lzim4833d ago (Edited 4833d ago )

unless you insure them.. yeah it is a similar thing.

You're licensed and insured to drive, you can't just lend you car to other people. Furthermore you're responsible for what they do.

For gaming I don't want to even consider each gamer having to pay for insurance but that could happen too (requirements to have a SEN, Origin or Gamertag). I don't think STEAM is going to do that but I hope they don't.

lzim4833d ago

Its nice for them to want things.

But as long as they have enough ram and processing power to make games that are marginally better than they were last generation, they should be fine.

It isn't like the industry will implode just because devs aren't going to get an adequate platform for another 8 years. As if they are planning to support higher framerates, better AI, particle effects better physics, etc. The more features they'd add the buggier and more expensive the games would be to make, test and support with patches after the publishers abort their projects.

Dms20124833d ago

You seem to have figured out what so many have overlooked, increased assets=higher dev costs=$70 games. I believe this is the main cause of having to wait so long for the next generation.

lzim4833d ago

Well.. no MS lost billions. They had to make the most of Xbox 360 before dumping even more money into consoles.

Then they for whatever reason started dumping more billions into Kinect and not into games for Kinect... and Windows.. and Windows phone...

Sony is a similar is only slightly less tragic story.

Notice Nintendo is the only announced new console? They don't have billions to waste but are playing catchup when people start getting bored of 360 and PS3.

StayStatic4833d ago (Edited 4833d ago )

While Sony has made a good attempt to be more developer friendly , it does not compare to PC which will always cause problems for some developers wanting to get out updates promptly.

For example Valve(2012) had to remove cross platform multiplayer with CS:GO:

"Valve has decided to strip the functionality in favor of offering constant updates for players on the PC and Mac."

http://www.joystiq.com/2012...

This can prove problematic in such a case and i'm sure their are other restrictions which need to go or change as well.

_Aarix_4833d ago

Excuse me while I point and laugh at the people who think sony is the only saint in the gaming industry. Lol fanboys.

StoneAgeWarfare4832d ago

you have one bubble I'm the one laughing

fullmetal2974832d ago

Really... then maybe Sony can drop the online passes because it is becoming annoying for gamers.

A LIVING LEGEND4833d ago

creative freedom,time and resources to pursue new ideas.
^ Studio closed.Billions spent opening 10 new studios that will concentrate on perfecting the next big shooters of 2012

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90°

Bizarre & Forgotten Final Fantasy Games

Just like you don’t ask a woman her age, you don’t ask a Final Fantasy fan how many games there are in total.

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culturedvultures.com
gigoran82d ago

I don't quiet get who it's directed at. General player? Sure, I can believe them not knowing some of the less popular final fantasy games. But final fantasy FANS? There is nothing forgotten about these games.

gold_drake1d 21h ago

i was just about to say the exact same ha

i played all of those games haha

80°

DF Direct Weekly #218: MindsEye Launch Disaster, Next-Gen PS Handheld Specs, Switch 2 Sells 3.5m

The catastrophic launch of MindsEye dominates the Direct this week - but how does the game actually look and run on PS5…

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digitalfoundry.net
RhinoGamer884d ago

Leslie Benzies - fall on thy sword!

130°

The director of the original Silent Hill: “I look forward to seeing bold interpretations.”

Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”

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www-alhub-me.translate.goog
senorfartcushion4d ago

Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.

They want to get scammed and pay twice for a thing they already own.

jznrpg3d ago

I’m sure many would want bold and creative done well, but that’s easier said than done. I like variety so give me a little bit of everything, done well of course.

Nightcrawler894d ago

Hope they use his vision in the game

Inverno4d ago

Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?

Scissorman3d ago

it was not. it greatly expanded the areas and puzzles to the point where it felt like an entirely new game. the enemies and boss fights were given a MASSIVE upgrade. the abstract daddy fight in particular was incredible. and the team added two new endings.

Pedrof4d ago

I wouldn't hold my breath on "bold".

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