The first generation of Guild Wars games sold over 6M units. Guild Wars 2 will not just appeal to that existing fan base. The pleasant surprise of our beta weekend experience was how welcoming the sequel is to new players. Guild Wars 2 has addictive gameplay with a gentle learning curve. The lack of a mandatory subscription fee will tempt newcomers to give it a try.
Wccftech talked to Guild Wars 2 Game Director Josh Davis about the learnings from the Secrets of the Obscure expansion and what's coming to the MMORPG.
The "slippery slope" debate has started, now we wait to see what ArenaNet does.
"ArenaNet and NCSOFT are today very happy and excited to announce that they have just released the "Secrets of the Obscure" expansion for their award-winning and critically acclaimed MMORPG "Guild Wars 2"." - Jonas Ek, TGG.
Anet also announced the 5th expansion. "We’ve already started applying lessons from the development of Guild Wars 2: Secrets of the Obscure to our fifth expansion, which we expect to be released next year." From their site, been with this game since 1st beta, and announcing the 5th expansion so soon, the game is doing very well, plus the graphics are improved a bit now that it's on DX11🙃
My new business model: GIVES IT TO MEEEEE!
Guild Wars 2 is gonna sell 10 million units!
No monthly subscription fee and No Grind makes it really appealing!
The combat in Guild Wars 2 is not twitch action like Tera or Vindictus but does has a twist to it to bring more player skill into play during combat versus stats and Dice rolls of other MMO's!
Tera, Planetside 2, Firefall, and Guild Wars 2 will be my MMO's and have me busy for a long long long time!