By now I’m sure you're all aware of the Mass Effect 3 ending debacle. With the game being many people's choice for their most anticipated release of this year, and its perfect score, all the negativity surrounding the game may seem slightly unwarranted...
Earlier this year, BioWare was hit with layoffs as part of a downsizing of parent company Electronic Arts, but fans have been reassured that the next Mass Effect game hasn’t been impacted. Likewise, Dragon Age: Dreadwolf’s development is still churning along, with BioWare putting it at the forefront of its focus and rumors suggesting that it could launch sometime later this year. Fans might be getting another look at the long-in-development Dragon Age: Dreadwolf at the Summer Game Fest in June.
If the recently posted job offering for a temporary development manager is any indication, BioWare could have yet another surprise up its sleeve for when Mass Effect 4 and Dragon Age: Dreadwolf are nearing completion. This mystery BioWare video game could truly be anything, from another spin-off of its two major properties to something entirely new. All there is to go on at the moment is a vague mention in the job posting, and it might still be some time before BioWare is ready to confirm any new games in its pipeline.
So a studio that spent years on anthem then this dragon age thing is now also working on another ip along with mass effect,
You think they would be worried that there brand has been on 3 major screw ups
Dragon age 3 launched broken with the frostbite engine yes its a good game but you can see in the late game how rough it was
anthem......
Mass effect 4 well that dev team was fired so yeah.....
They should make sure this new dragon age is a goat instead of putting more work on the table
How about they focus on those games and not over extend themselves? We don't need another Anthem.
Bioware died after Inquisition (some would even argue after ME3). They are no longer the same company.
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
I think the evidence for this is pretty solid and hard to ignore. This explains all the violations of the mass effect canon, and the frankly non-sense explanations for the existence of the reapers. I find it hard to believe bioware would or could screw up the ending that bad. That being said, if this idea somehow proves to be false, they screwed up royally. Hard to ignore how space casper is the same kid in the beginning of the game that no one sees. Bottom line: the ending was either the most brilliant ending I have ever seen, or the biggest disaster I have seen. I hope it turns out to be the former, and if so, I hope bioware can prove this was the plan all along, not something they took from fans to put out the fires
I think the theory is the only thing which can save the ending. It's so good that I feel Bioware were going in that direction anyway but because they couldn't finish the new ending they stopped it at the decision making so they could get the games out to retail while the continue working on the rest of the ending.
There not just small things in the game where you probably could dismiss them as small plotholes, overlooked possibilties or even coincidences.....it's all been built up way too much to be shrugged off as any of those. It pains me to see that people dismiss this theory when theres so much evidence to support it, it's not like fans have complied a load of made up, exaggerated BS, the stuff is really there and everything makes more sense when you link the indoctrinated theory to the ending.
Anyway if this theory is true then the people who wouldn't want the ending changed (god knows why) wouldn't have to worry anymore since instead of changing the ending all their doing would be adding onto it, which, as I've said they've probably been doing since the start thus putting the "To be continued through DLC" message at the end of the game and showing Shepard alive in just one of the endings.
To me this theory is what makes me laugh at the people who are defending the crap out of the ending and call the people with common sense "idiots", "crybabies", "moaners" and making it look like a bad thing Bioware listed to us and are changing the ending
Pherhaps though and this is a bit of a stretch, if Bioware were that smart, that turning fans against each other was their plan from the start to continue the unfinished ending they couldn't get done on time so they have a good excuse to charge people for the real ending......making it look like it's the fans who have complained fault and that Bioware were only listening to fan feedback even though this was there plan from the start. As I said bit of a stretch and totaly wrong...but it's a genius plan. Every issue has another side of people to defend it
The more I read about this, the more I start to believe it. Kinda depressing though... I chose the control choice. If this is true I allowed myself to be indoctrinated, something I thought I could never allow to happen... Brilliant if true.
Just a thought. Control is essentially the same thing reapers do. Indoctrination. The control choice is very akin to what the reapers are already trying to do to all organic life. So the kid makes it sound like a good idea. It's even the action the Illusive Man wanted to take, someone who was clearly indoctrinated.
The synthesis ending is another one the kid puts favor on. The combining of organic and synthetic life. If you remember correctly, that is basically the whole plot of Mass Effect 2. Collectors harvesting humans to pump their genetic goop into a giant human-reaper construct that is both a machine and a organic. The reapers believe in both indoctrination and "saving" organic life by turning it into robotic abominations. The kid is in favor of both of these choices, the only choice he makes sound like a bad idea is the choice that effectively kills the reapers. Self preservation isn't strictly a organic trait apparently.
The list of plotholes in the endings could go on forever, but the biggest one to me is probably the Mass Relays. Mass Effect 2 Arrival DLC had you destroy one of them. Destroyed that entire system. Every choice you make will result in every relay being destroyed. Nevermind Reapers harvesting organic life, be more scared of the madman destroying the entire galaxy. Isn't there suppose to be a relay right behind Pluto? I take it then, Earth was completely destroyed.
While I'm ranting, anyone else upset we never actually found out why Haestrom's sun was dying? It was mentioned a few times in Mass Effect 2, something about dark matter, yadda yadda yadda science talk. I kind figured that'd somehow come into play in ME3, like they were setting it up for something to come in effect later on the adventure.
Also, weren't we promised to have the mystery of the Keepers answered in ME3? Maybe I missed it by being so WTF'd by the ending, but I never really saw any significant reference to them at all. They don't even really make an appearance (other than the single one at the docks) until the end. Even then they're just kinda there, doing stuff. Not significant or important, completely overlooked.