MTV Multiplayer's Tracey John writes:
"After finding Soldier of Fortune: Payback among my stack of games that were released around that time, I noticed something interesting advertised on the box … specifically, a low-violence option."
"Since the Soldier of Fortune games have been known for their excessive violence, I was curious as to why they would advertise the low violence option (was it to appease parents or entice gamers?). I e-mailed Activision to see what it was all about, and I got a response from Producer Dan Gniady of Slovak Republic-based developer Cauldron HQ during the holiday break."
Raven Software's Brian Raffel would like to "evolve the Soldier of Fortune series" and mentions that the company had a great prototype ready for number three before it got shelved.
Well that would nice. But I really want to see a new IP from Raven instead. I hope they soon will be able to make games again. Instead of just helping make DLC for Call of Duty.
This article describes five behaviors that go above and beyond normal achievement hunting, suggesting a severe Gamerscore addiction.
im nowhere near that bad. did not play kids games (apart from Kung Fu panda that came with my xbox and was NOT EASY FOR ACHIEVEMENTS) and i don't use a robot or play hannah montana.
those 5 signs are BAD.. but i do like my gamerscore
I would definitely say if you find yourself following in the path of any one of these warning signs, you may have a problem, haha.
Gamerscore is a great idea and concept, but I'd love to see it yield more tangible rewards for those who are truly dedicated to it.
XboxOZ360 writes an extensive article about the ludicrous state of gaming censorship in Australia. Starting with the recent drama around Fallout 3 and a government funded TV show where one elected official compared games to "snuff films" and "rape" simulators, it then proceeds to look at the issue in depth and the contradictions that flourish when comparing Australia's system to that of the United States and Europe.
"When shown the game in its Australian sleeve and asked if they would buy it for their child, most said yeah, probably, it's only MA15+ after all, it's really for kids anyway. Might be a bit violent, but if it was bad, they would ban it.
Then when shown the same game sleeve from the UK, most denied it was the same until shown the disc with the same content on it, same packaging, same instruction booklet etc, except with a clear, big red 18+ marked on the cover, spine, and on the game disc..."
Does anybody know when our silly country is having the formal debate of the issue? Or was it a consensus? Whatever it was, date? Month? Year? :<
Actually, after speaking earlier on with Ron Curry, he has stated that all states can use the R18+ if they so choose, much like Qld currently do with some of their ratings, not allowing some in their state that are readily available in others.
He said that IF the industry wanted to, they could run their games in the R18+ classification in all states bar South Australia, but they would have to weigh up the financial risk against sales in that region. If it was marginal, then some would take the risk, based on more sales for a game that was well sought after being readily available in all other states.
He said that is one option that the OFLC has, and is already applying to Qld in some cases. So a precedent has already been set in that regard.
If it's not fuel, health, transport or grocery related, then the Government really doesn't give a crap...
Interesting panel debate..... I was unaware that we didn't have any rating system for games /end sarcasm/
When some of the people representing us in politics don't even know the basics of our archaic
classification system I doesn't give me much hope.
Pretty poor showing for our government really. What the heck was Barnaby Joyce going on about with a game where you can rape people? Sounded like he was talking out of his ass.
I'd just like to quote dear Kojima-san:
"If you don’t see the pain, you can’t understand what you’ve done, and you’ll pass through battles without taking responsibility for your actions. I don’t want to ignore that. I want players to think, even if it’s just a little, about what violence and war are."
see, the low violence option is not the problem with SOF:Payback. Its the suck factor stuck on 11, and we can't turn it down... thats the problem with SOF:Payback.