Should Designers Let Players Choose Who Lives And Who Dies?

Player Affinity writes: "Recently, I’ve started noticing a lot of death in video games. No, I don’t mean Mario falling down a hole multiple times or having to hear Lara Croft’s bones shattering each time I fall. I mean actual, final, sincere deaths. It got me to thinking; are videogames simply killing off our most beloved characters for the dramatic effect, and to make us appreciate the series more? Or is it simply because developers are feeling as though the series is running a bit dry?"

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