Yesterday review - Gamesradar


It's the sign of a strong point-and-click adventure puzzle when you know what you have to do, have a basic idea as to how to do it, but don’t know how you’re actually going to. Essentially, you see the door, know it’s locked, and need find a way to open it. In Yesterday, a new point-and-click adventure from Pendulo Studios, the team behind Runaway and The Next Big Thing, too often we had no idea what to do or how to do it, meaning we were usually left clicking things on other things over and over again, hoping to trip over a nonsensical solution.

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i cant see what the reviewer had so much problem with to be honest, and i dont see the logic in "have a basic idea as to how to do it", does anyone remember "greasy chicken on wire" ?


I don't know I haven't done any PC gaming in a long time...console gaming keeps me busier than shit.