140°

GeForce GTX 680 2 GB Review: Kepler Sends Tahiti On Vacation

Nvidia is fond of drawing parallels. With its prior-generation graphics cards, the company likened each model to a different role on a virtual battlefield. GeForce GTX 480 was the tank—big performance and, to a fault, a big price, big power, and big heat, as well. GeForce GTX 460 came to be referred to as the hunter, incorporating a better balance of speed, efficiency, and cost more apropos to gamers. Finally, GeForce GTS 450 was dubbed the sniper for its focus on enabling playable frame rates at 1680x1050, according to Nvidia.

As silly as that trio of categories seemed, they make it easier for us to put a finger on the pulse of GeForce GTX 680. Though its name (and price) suggests a successor to Nvidia’s current single-GPU flagship, this is decidedly the hunter—a gamer-oriented card that almost completely de-emphasizes the once-emphatic message of improving general-purpose compute performance. But hey, it does that whole gamer thing really well, just like the GeForce GTX 460.

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tomshardware.com
60°

PNY NVIDIA GeForce RTX 5060 Ti GPU Review

Between the price, performance and power draw, with the GeForce RTX 5060 Ti, NVIDIA nailed the mainstream formula.

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cgmagonline.com
7d ago
230°

Nintendo Switch 2 Leveled Up With NVIDIA AI-Powered DLSS and 4K Gaming

Nvidia writes:

The Nintendo Switch 2 takes performance to the next level, powered by a custom NVIDIA processor featuring an NVIDIA GPU with dedicated RT Cores and Tensor Cores for stunning visuals and AI-driven enhancements.

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blogs.nvidia.com
ZycoFox21d ago

The raytracing probably doesn't even equal a low end PC GPU, even if it did it would probably be mostly useless. They'll probably force it in some game now that will run like shit maybe 30fps at best, just because "it can do it"

B5R20d ago

Raytracing is so unnecessary for a handheld. I just hope you can turn it off.

Vits20d ago

A lot of gamers don’t realize that ray tracing isn’t really about making games look better. It’s mainly there to make development easier and cheaper, since it lets devs skip a bunch of old-school tricks to fake reflections and lighting. The visual upgrade is just a nice bonus, but that’s not the main reason the tech exists.

So you can be 100% sure that developers will try to implement it every chance they get.

RaidenBlack20d ago (Edited 20d ago )

Agree with Vits .... but also to add, if devs and designers just implement RT to a game world then it won't always work as expected. RT is not just reflections but also lighting and illumination as well. For example, If you just create a room with minimal windows, then it will look dark af, if RTGI is enabled. Devs and designers needs to sort out the game world design accordingly as well.
DF's Metro Exodus RT upgrade is an amazing reference video to go through, if anybody's interested.

darthv7220d ago

So is HDR... but they have it anyway.

thesoftware73020d ago

Some PS5 and SX games run at 30fps with RT...just like those systems, if you don't like it, turn it off.

I only say this to say, you make it seem like a problem exclusive to the Switch 2.

Neonridr20d ago (Edited 20d ago )

sour grapes much?

"It probably doesn't do it well because it's Nintendo and they suck". That's how your comment reads. Why don't you just wait and see before making these ridiculous statements?

Goodguy0121d ago

Please. I'd like to play my switch games on my 4k tv without it looking all doodoo.

PRIMORDUS21d ago

Nvidia could have said this months ago and cut the bullshit. Anyway the rumors were true.

Profchaos20d ago

Would have been nice but NDA likely prevented them from saying anything

PRIMORDUS20d ago

TBH I don't think Nvidia would have cared if they broke the NDA. A little fine they pay, and they go back to their AI shit. They don't even care about GPU's anymore. I myself would like them to leave the PC and console market.

Tacoboto20d ago

This story was written half a decade ago when the world knew Nvidia would provide the chip for Switch 2 and DLSS was taking off.

Profchaos20d ago

Yeah but similar thing happened a long time ago when 3dfx announced they were working with Sega when they took the company public Sega pulled out of the contract for the Dreamcast GPU.

In response Sega terminated the contract and went to a ultimately weaker chipset.

So there's a precedent but that Nintendo would have much Of an option its AMD, NVIDIA or Intel

Profchaos20d ago

I'm not expecting of anything from ray tracing but dlss will be the thing that sees the unit get some impossible ports.

andy8520d ago

Correct. All I'm seeing online is it'll never run FF7 Rebirth. If it can run cyberpunk it'll run it. The DLSS will help. Obviously only 30 fps but a lot don't care

Profchaos20d ago (Edited 20d ago )

Exactly right when I buy a game on switch I know what I'm getting into I'm buying a game for its portability and I'm willing to sacrifice fidelity and performance to play on a train or comfortably from a hotel room when I travel for work.

20d ago Replies(1)
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70°
9.0

AMD Radeon RX 9070 Review: Challenging the RTX 5070 Ti at $549 (-$200)

The launch of the Radeon RX 9070 series comes at a pivotal moment for AMD. Following RDNA 3’s underwhelming performance, the RDNA 4 lineup carries the hopes of mainstream PC gamers. NVIDIA’s RTX 40 and 50 series pricing highlights the consequences of a near-monopoly, making AMD’s return to competitiveness critical.

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pcoptimizedsettings.com