TSA: "it’s in Space’s core gameplay that the game really innovates – casting aside the now awkwardly flat levels for ones set around moons, gravity and, even early on, some interesting gameplay twists."
THIS is how you do a sequel.. innovation..fun gameplay..yet still has it's core mechanics.. and it's a android market game...that's FREE!.. big budget developers take note.
Just dwnlded it and it's actually pretty good. The first one bored me to tears but this one is just a lot more interresting and clean. The gravity puts a good twist on it. I guess it makes the game a little more puzzle-based.
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