Datura Hands-On

Datura's lineage can be traced back to old school adventure games, a comparison that creator Michael Staniszewski, from Polish developer Plastic Studios, doesn't contest. He does repeatedly refer to Datura as an “experience” while describing the game to me, and called it his “manifesto for the industry.” Datura is built around the PlayStation Move, and a week before GDC 2012, Staniszewski and his team began experimenting with head tracking by utilizing the Sony MakeBelieve Personal 3D Viewer. Player immersion is Staniszewski's ultimate goal with Datura.

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