Death and Storytelling In Games

"One of the distinguishing – though not universal – features of playing games is that you die. The natural phrase people use – even small kids who’ve not learned it via experience – is to say “I died,” not “Mario died.”

This presents an opportunity for storytelling that a variety of games have explored over the last decade or so, as part of what makes the experience of games unique. Games make things personal: when something happens, it happens to you, not a character in a book or a film."

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