SYDHiT writes - The thing that makes art great is that it can cause such heated discussion, arguing with a friend over the meaning behind a painting or whether that last Transformers movie was good or bad is what makes art last beyond its finale. If you watch/play/view something artistic and at the end of it you say “That was ok, I guess”, you forget it almost immediately because there was nothing to grasp onto, whether it be a good or bad aspect.
Earlier this year, BioWare was hit with layoffs as part of a downsizing of parent company Electronic Arts, but fans have been reassured that the next Mass Effect game hasn’t been impacted. Likewise, Dragon Age: Dreadwolf’s development is still churning along, with BioWare putting it at the forefront of its focus and rumors suggesting that it could launch sometime later this year. Fans might be getting another look at the long-in-development Dragon Age: Dreadwolf at the Summer Game Fest in June.
If the recently posted job offering for a temporary development manager is any indication, BioWare could have yet another surprise up its sleeve for when Mass Effect 4 and Dragon Age: Dreadwolf are nearing completion. This mystery BioWare video game could truly be anything, from another spin-off of its two major properties to something entirely new. All there is to go on at the moment is a vague mention in the job posting, and it might still be some time before BioWare is ready to confirm any new games in its pipeline.
So a studio that spent years on anthem then this dragon age thing is now also working on another ip along with mass effect,
You think they would be worried that there brand has been on 3 major screw ups
Dragon age 3 launched broken with the frostbite engine yes its a good game but you can see in the late game how rough it was
anthem......
Mass effect 4 well that dev team was fired so yeah.....
They should make sure this new dragon age is a goat instead of putting more work on the table
How about they focus on those games and not over extend themselves? We don't need another Anthem.
Bioware died after Inquisition (some would even argue after ME3). They are no longer the same company.
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
During a part of his interview with Minnmax, Mac Walters gave details of why he chose to leave BioWare.
Artistic integrity is always compromised when you start marketing it.
It's interesting that the author is making an issue out of Bioware's artistic integrity. This is the same company that cut stuff out of the main story and sold it as day one DLC. Sorry, but you don't get the play the "artistic integrity" card after you pull a stunt like that.
so next time McDonald's screws up my hamburger, I wont question their "artistic integrity"
The author should take the time to read/understand the issues before expressing his opinion. I would argue that if bioware/EA had artistic integrity and intestinal fortitude, they would have delayed the game to deliver the story in context with what they promised/intended.
I don't really care about all this to be honest. After a while of arguing it (since I didn't mind the ending), I sort of just gave up. Because in the end, whatever they add I'll be playing. Not to mention I recently read what one of the writers wanted to do with the ending and thought it was pretty cool.
I'd prefer something new, but more DLC for a game I enjoy is fantastic. More Mass Effect is a positive in my books.