ZTGD | Sine Mora Review

Justin Testa writes: For as long as I can remember, I have loved playing shoot ‘em ups. To be honest, though, I was never any good at them. I just liked how each one tries to be unique by adding in new and different elements. No matter what was added to the mix, shoot ‘em ups have always been pretty difficult. Every one that I have played always had a screen full of enemies and laser fire so cluttered that it was hard for me to locate my own ship. On top of that, I had a limited amount of lives. After I use them all, its game over. Sine Mora holds to that tried and true formula, but like most of the others, it adds its own twists. Thankfully, they are some of the coolest I have seen in this type of game.

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