The Sony response to the change of 360 achievements.
Care for a garden gnome in Half-Life 2, self-irony of the Uncharted developers, Indiana Jones in Civilization 5 — remembering the most difficult, unusual and interesting achievements in games.
I'm not the most successful guy when it comes to unlocking achievements. My full score is less than 50,000 but I take great pride in knowing most of those points come from completed games and not just games that I've beaten the campaign and moved on. And I think there's something to be said about what a gamer can learn by completing a game 100%. #achievements #complete
I think my want to understand the whole story of the game is what determines if I want to complete it 100 percent, and I only end up 'completing' certain games because of it. But the ones I do completely beat turn out to be my favorites.
I try to get everything as much as I can, but there are some games where it's far beyond any reasonable amount of effort.
A look at Trueachievents and you can find plenty of people with 90%+ completions and hundreds of thousands of gamerscore. Your gamerscore or number of trophies has almost no bearing on how good of a gamer you are. Just how much time you have to devote to a game.
I'm an achievement hunter but mostly because my back log of games is so huge. I try to maintain a 75% completion ratio so I don't feel so bad about buying a new game that ends up sitting unplayed for a year. I used to do that play for a few minutes or hours then it would get traded. I hate doing that and now find I get more for my money if I try to make myself get most, if not all of the achievements. Except for games I really like and care about, I go for completion for them. Just a hair under 200k now while keeping 75% since I started tracking that.
A criticism of video game achievements, both their implementation and their affect on the industry.
I love achievements but I have OCD concerning odd numbers, Halo reach F£%"ED UP my gamerscore and the achievement it had to re-balance was so difficult to get, you needed to be online with an amazing team and get a perfect flag return score or something like that??? Anyway after months with no success I actually hacked my gamerscore in order to get that single achievement in order to make my gamerscore even again, OCD.
"The spokesman went on, noting that Sony has "a standard and consistent system to determine the Trophies available for a particular game. The overall scope of the game determines the Trophies available, not method of distribution."
This is not entirely true.
Look at HD ports like Resident Evil 4 and Beyond Good & Evil. The scope of those games are that they are full retail games from last generation. They should have a Platinum trophy, but they don't. The standard isn't set by Sony, it's what the developer wants. Obviously the developers of those XBLA/PSN ports simply took the Achievements, which only previously allowed 200GS for them, and used them as the basis for the Trophies with no consideration of the scope of the game being appropriate for more than 12-20 trophies and in particular, a Platinum. I'd rather they be more honest about this.
Some games do offer a complete set of trophies, and I appreciate the devs that take time to, but I'm glad now that "Arcade" titles can offer a higher achievement limit, which will lead to the appropriate amount of trophies too. Hopefully, this does affect the trophy system, cause I'm sick of seeing full games of past being labelled as "Arcade" games (even though that's a completely false description) and seeing only 12 trophies for games that have the scope for more. Perhaps I'm being a bit anal, but it's true.
Like it matters anyway.
Why would it effect them, they're purely arbitrary numbers, they have no relation to each other.