TVGB: "Can you ever have too many?
It seems a simple enough question. When related to gaming, can too many ever become a bad thing? What I mean is, how long does it take before a series runs dry? How long can these developers keep our interest piqued? If it ain’t broke, don’t fix it, right? Instantly, one fairly simple question has become four questions of increasing complexity. There is more however. If certain long running series are surviving, while others crash and burn out of sight, well why is that? What was it about them that we as consumers did not enjoy, or just grew bored of? Let’s have a look at some examples."