Virginmedia: Rarely in games do you experience such a dramatic turnaround. A couple of levels, or episodes as they're known, into Capcom and CyberConnect2's Asura's Wrath, and things are not looking good at all. "What is this nonsense?" I uttered to myself with a look of contempt and mild disgust on my face. Cutscenes, QTEs and some on-rails shooting, with endless talking about absolutely nothing and a gameplay-to-crazy ratio of approximately 1:infinity.