Eurogamer:
Where does the character of a game reside? If it's in the art and the scene-setting, then Unit 13's a bit of a non-starter. Its levels offer pretty variations on some standard shooter environments, its mission objectives are pure empty-headed Clancy, and its titular squad of elite heroes (with the exception of the elderly Zeus, who looks a little like a chummy bird-watcher who's stumbled into the combat zone by accident) are all khakis, shades and gun belts. You'll often forget who you're meant to be playing as - even while you're watching them sneak into enemy territory.
Kevin Webb: "While one of Sony's main goals with the Vita was to produce experiences that felt like playing on a home console, the Vita produced a number of unique games that were later brought over to more powerful hardware. And as the Vita got older, independent developers began to take advantage of the console's strong hardware and dedicated player base. For example, PC games like "Stardew Valley" or "Minecraft" that had earned an indie following could be moved to the Vita at low cost, letting players take their favorite games on the go.
The PlayStation Vita may not have been a smash hit, but there were plenty of gems to be found on the handheld if you spent enough time looking."
Frobisher Says was one of the best games on the Vita. There was just nothing like it. It's such a shame that Sony didn't see fit to invest in the Vita long term.
Some excellent choices there. I spent so many hours on Soul Sacrifice and Persona 4
As much as I love the Uncharted series I couldn't come to terms with Golden Abyss. It felt like a few steps back in the series
Danganronpa, Stien Gate, and especially Persona 4 are some of the best titles that available on the Vita.
I will miss this console.
No Freedom Wars or Killzone Mercenary?
Both deserve remakes. Mercenary is cannon and Freedom Wars is just one of those ultra rare JRPG games I found fun and think could appeal to a wider audience.
VGChartz's Adam Cartwright: "Thanks to some solid late-in-life Japanese support, and a sea of backwards-compatible games, the Vita’s library of third-person shooters is a lot better than it first appears, covering a variety of sub-genres from horror to stealth to tactical, all the while providing games that are a tonne of fun to play."
Missed so many games.
Also backwards compatibility differs from region to region.
Literally some stores like the NZ/Aus store will allow syphon Filter 1 and 3 but not 2 and the USA store is different again
The PS Vita has a plethora of titles, that plethora does not contain many shooters on the PS Vita. However the shooters the PS Vita does have can offer gamers a mixed experience. All of the shooters on the system will leave fans teary eyed but not always for a great reason. To prevent fans from dealing with post purchase crocodile tears, the VitaBoys have decided to lay out the best PS Vita shooters.
I was very impressed with how well this game controls. The gameplay feels accurate and that's what makes me willing to spend time playing any game. The bite-sized Spec Ops missions are fun and feel like realistic military objectives. Most missions last 5-10 minutes and update your high scores to an online leaderboard every time you play. Which gives your favorite missions a lot of replayablility.
You can choose from six different characters, all of whom have different weapons and different attributes. I usually use the suggested character, but sometimes it's just fun to pick the run-and-gun guy and go crazy on the enemy. Graphics look damn good for a handheld system, and I've had a great time playing this game. It was everything I thought it was going to be and the controls were even better than I was expecting. Because of the online scoring and online co-op this game will just be FUN to play for a long time to come.