BioShock Infinite is the innovative shooter that intertwines philosophy, love, time travel and the burden of choice in a potentially infinite universe. PSM3 talks exclusively to the BioShock creator about 2012's most important shooter
"The moment you need to babysit the character, you hate that character.' We didn't want Elizabeth to be somebody you had to babysit, where you had to watch her health bar." I'm happy developers are taking this approach to improve AI to the stage that it can improve the game dramatically. The guys at Naughty Dog are taking the same approach with Ellie in The Last of Us, and I'm truly loving that direction. 2 of my most anticipated games too.
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