James Walker writes -
After watching Professor Layton and the Eternal Diva, I realised that some games just don’t work as films. It wasn’t a bad film by any means (it wasn’t great either), but a game that has you solve hundreds of puzzles isn’t the best premise for a movie. Watching a guy solve a puzzle in seconds isn’t as fun as solving it yourself.
So, it got me thinking. What games would work as films? That is, if films based on games didn’t suck. So I’ve come up with a few (that haven’t been done already), along with a brief description of how it should be, and how it probably would be.