Dualshocker's Sto Austin talks about video game adaptations gone wrong.
DI wasn't a bad game IMO. I enjoyed it. Did it copy GOW? Yep, sure did, but it had a great story and I loved it. For a first effort, it wasn't bad at all.
It had a great story because it was just the story as it was originally told during Dante's time on Earth to begin with. GOW recreated Greek Mythology in its own right. Regardless, I personally liked DI but I think they should have done something unique with the gameplay design to give it more originality to compliment the story.
I liked Dante's Inferno alot as well. I honestly think it features the best depiction of hell in any videogame thus far. It does falll behind GOW in gameplay, but surpasses it in the story category. I also liked how you could absolve or punish famous individuals from times past. I personally would get excited over a sequel.
I personally enjoyed God of War's story more but that could just be me being a Greek myth nut. But I agree, DI did a great job describing hell, although it wouldn't be too hard with a story like the 9 circles to work off of. Regardless, they did a beautiful job of bringing it out in a visual perspective.
GOW didn't recreate Greek Mythology IMO.Its not like they made up those characters. Anyway, like I said before, for a first effort the game was pretty good. Its not really fair to compare one game to another series that has had time to evolve its story. I do hope they bring a sequel though. Visceral games is badass.
Very true. I suppose I could have said that a little better. To rephrase, they "retold" Greek Mythology in an alternative ambience.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.