Canadian Online Gamers - "When EA Sports revealed a FIFA soccer game was in the works for the PlayStation Vita I was somewhat surprised. Not so much in that FIFA was coming to the Vita, but mainly due to the timing of its retail release that was just in time for the official Vita launch in February. The most recent FIFA soccer game (FIFA 12) arrived last September and FIFA 13 will likely arrive this fall. It just seemed odd to me we would see a FIFA game dead in the middle of the yearly FIFA development cycle. You would think we would see a Vita FIFA game when the rest of the batch of FIFA 13 games hit stores. Nevertheless, EA Sports’ FIFA soccer has arrived for the Vita and I had a chance to give the game a whirl."
Soccer fans will find FIFA a non-brainer purchase as it’s mostly everything you’ve come to love from the console version, but in mobile form.
TechNoid writes: "Will one of Electronic Arts' most powerful franchises work on Sony's new handheld?"
Kotaku: One of the best uses of the PS Vita's rear touch panel comes from the FIFA folks at EA Sports, who realized that the back of the Vita and the back of the goal aren't that different after all.
I kinda brought this up in a PS forum, Uncharted: GA or any shooter could've USED this concept to throw grenades as opposed to utilizing the front touch panel. Looking at the video, you can see it's very adaptable despite not "seeing" where your finger is pointing. The best part is that it's not "obstructive" to the gameplay.
I don't read Kotaku, but two implementations I really like are:
Sniper rifle zooming in Uncharted GA.
Checking the data (elevation, distance etc) of the golf course in MinGol 6 / Everybody's Golf 6.