90°

Insomniac's Ted Price: Creating new IP 'gut-wrenching' - but worth it

Insomniac could have been a one-trick pony, but instead it chose to become a creator of new worlds. Gamasutra speaks with CEO Ted Price about the challenges and advantages of new IP creation.

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gamasutra.com
Knight_Cid4861d ago

and his new ips are terrible.

rachet and clank is there only good series

firefoxprime4861d ago

No way bro. I've only played a lil of Resistance, but Overstrike has tickled my fancy :P

Still curious about the gameplay...i'm assuming 4-player co-op??

SilentNegotiator4860d ago

You have no idea what gameplay entails, but it "tickles your fancy"?

firefoxprime4860d ago (Edited 4860d ago )

@SilentNegotiator:

Yeah. It does. Insomniac is a good dev team, and the Overstrike trailer was really entertaining. It gave me a "The Losers" kinda vibe. Yet it still held the humor from the R&C series. So, I'm cautiously optimistic.

showtimefolks4860d ago

issue is this new Ip from sound and what we know is gonna be very similar to ratchet and clank. as a long time insomniac fan my gut feeling is insomniac will be in deep trouble after their game with EA and than maybe they will be bought out by sony

i don't think their new Ip has the potential of selling millions of copies just like ea's other game shadow of damned which was also under EA's partners program where instead of the publisher the developers actually own the IP

i am hoping for success but i am kind of worried about insomniac and their future products after this game

4860d ago
majiebeast4860d ago

Lets hope they get the time they need for overstrike cause EA is known for releasing half finished games Dragonage 2,Syndicate list goes on and on.

Adolph Fitler4860d ago

Resistance & Ratchet are awesome titles (not including the latest Ratchet). I think the latest Ratchet maybe testament of what can & more often than not, does happen to developers that do what Insomniac are doing.

They already did something they NEVER would have dreamt about in releasing a title that was waaaay undercooked by there high standards in Ratchet:A41

bahabeast4860d ago

ratchet n clank is a very very good game and resistance i liked alot resistance 3 is very much underated, it sounds to me like alot of people commenting who dnt own ps3's .

130°

How ‘Assassin’s Creed Shadows’ Did Dual Protagonists Right (And Ratchet & Clank: Rift Apart Didn’t)

Shaz from Pixel Swish: “Both Insomniac Games and Ubisoft have given us games with dual protagonists. However, where Ratchet and Clank: Rift Apart’s duo feel exactly the same, Assassin’s Creed Shadow’s Yasuke and Naoe feel unique.”

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pixel-swish.com
-Foxtrot77d ago

They are exactly the same because it's another version of Ratchet within the multiverse. It's not Ratchet himself or a female version of him but it's someone else who's taken his place / role within that Universe.

The_Hooligan75d ago

Agreed! A better comparison take would have been between AC Syndicate and AC Shadows.

gold_drake77d ago

with ratchet, they are the same, they play the exact same.

im not even sure why this needs to be said, we all know.

isarai76d ago

They weren't trying to make them play differently, literally 2 versions of the same person. Wo ur saying they failed at something they never set out to do 🤨

Profchaos75d ago

What in the f who even thought of that concept and connect these two games that released years apart and have nothing to do with each other.

You could of said fuel protagonist vs other times where AC did duel protagonist or a game like GTA v that allows for on the fly switching

Like how desperate are they for clicks

Levii_9275d ago

Rivet's character was more useless and forced than Abby from TLOU2.

MULTIVERSESSSSSSS!!! Remember that trend people lol? Also remeber how a beloved vilain Dr Neferious was reduced to a braindead wimp and a parody of himself?

P_Bomb74d ago

“MULTIVERSESSSSSSS!!! Remember that trend people lol?”

It’s still going on. Especially @ Marvel.

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140°

Insomniac Collectively Decided to "Double Down on Story-Driven Character Action Games"

Insomniac's Ted Price talks about the ballooning game development costs, and how it was a studio decision to focus on single-player games.

Cacabunga98d ago (Edited 98d ago )

Wise decision, but give up a little on spiderman please as well

darkwalker98d ago

In other words, Sony forced them lol.

isarai97d ago

Literally only ever made sp games even when they left sony 🙄😒

-Foxtrot97d ago (Edited 97d ago )

Not really. These days it would be more believable if you found out Sony tried to force them do generic live service slop

isarai97d ago

Which they did and cancelled it, thank goodness 😆

Inverno98d ago

I'll be that guy. Their writing needs work cause the story in both Spiderman games were pretty bad. I'm all for more SP games, I prefer em, but man is writing in games in general just gawd awful.

Extermin8or3_97d ago

First spidermans writing was fine, second hand some points where it could have been better and based on the leaks due to the hack alot of content for cut for whatever reason. Had it managed to stick to the story that was originally written without the sometimes frankly weird changes that were made - it would have been much better written.

Inverno97d ago

I thought the first game was too crowded and the characters that should've gotten more attention didn't get enough due to having a rushed Sinister 6 inclusion. But hey thnx for the reply rather than just hitting the disagree.

-Foxtrot97d ago

"enough due to having a rushed Sinister 6 inclusion"

It wouldn't be so bad if they continued this development in background of Spiderman 2 so when Spiderman 3 comes you had the Green Goblin and the Sinister Six as the end goal.

Oh but no...they decided to have Kraven kill most of them off screen and them kill Kraven off at the end when he was part of the original Sinister Six in the comics, how dumb can you get.

Flewid63897d ago

This isn't even the consensus on these games.

-Foxtrot97d ago (Edited 97d ago )

Depends on what game

First Spiderman had a great story

Miles Morales was alright changing the Tinkerer, giving them a brand new origin as Miles old friend to give him a villain over creating his own original villain (which he REALLY needs, even in the comics) was pretty silly. Some of her decisions, writing wise, in the game just made no sense where her sacrifice in the end didn't feel earned.

Spiderman 2...I'll give you that one. They tried to include far too many things story wise and they just couldn't spin that many plates. Harry's return, friction with MJ, Miles, Miles friends and Family, Hailey, Venom, the Symbiote war, Kraven and his Last Hunt. It just felt all over the place and Peter didn't to really shine like he did in the first game.

Extermin8or3_96d ago

Second game was subject to loads of cuts which is why the story feels off I think. https://youtu.be/VEONGKG1gL...

Travesty97d ago

Where are the days where we could have both a really good story and a really fun multiplayer without sacrificing one of the two.. It doesn’t have to be a live service title to be multiplayer. I understand there’s a lot of work that goes into keeping up with it, but still.

Inverno97d ago

Those days were left on the PS360 era. I spent too much time during my depressed teenage years playing and sucking at Uncharted 2. I know people really enjoyed the Gears MP too, and Halo doesn't need to even be explained. Some games did it right, too many tacked it on, and F2P ruined it all.

isarai97d ago

I think the main problem is that everyone overthinks the multiplayer. It doesn't have to be some Grand live service game with season passes and a giant open world map with a Battle Royale mode.

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90°

Insomniac's Delisted VR Games Are Back on the Meta Store

Insomniac: "An update about our VR titles: they're coming back to the Meta Store!

The affected games should be live again: Edge of Nowhere, Stormland, and Feral Rites. 🥽

VR players, we appreciate your patience while we work with Meta restore access to these games."