You would think that it would be hard for the Dreamcast to follow in the 2D footsteps of its sibling, the Sega Saturn and its massive collection of 2D shoot-em-ups. However, the Dreamcast is the perfect complement to the Saturn and is a essentially a requirement in and shmup fanatic's collection.
While it only started out with a few shooters from Psikyo and Capcom (most of which looked like nice 2D Saturn games), it gathered quite a library by the end of its life. In fact, MOST of the 2D shooters for the console were released well after the Dreamcast was "dead" in the United States.
So yes, if you wish to play most of these, you will need to learn how to play Dreamcast imports. But if you are a shooter fan, you will not regret investing in some of these Dreamcast gems.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Master momentum in this action-adventure platformer when Taria & Como comes to Playdate in Season Two.
The Super Famicom game Rushing Beat is back with the just-announced Rushing Beat X: Return of Brawl Brothers on Switch 2 - get a look here.
A major reason why the Dreamcast is such an amazing console is the strength of its shmup library. Even today shmups are still being made and released on the Dreamcast, with the brilliant Triggerheart Excelica being a recent addition.
Games such as Gigawing, Ikaruga, Castle of Shikigami 2, Bangai-O and Zero Gunner are amongst my favourites on the system.
While the Saturn has a shmup library of greater depth (plus the fact that playing shmups with the Saturn pad is gaming heaven) the strenght of the Dreamcast's shmup library should not be ignored or underestimated.
Guess current developers would feel that if its not pushing the current technology to the limit then its not worth making.
Its a shame as there is something to learn from these games, and if they were fun to play then, they'll be fun to play now.
I have played ikaruga over and over...
Hands down, one of the best shmups ever.
I always liked Shootemups but they never seem to sell well in North America. But they seem to be having a kind of come back with Xbox Live and PSN. So I would like to see more games like these make there way over seas.
As for the Dreamcast it was a marvel in its own right with Shmups. It had a great group of different ones and its sad not many people ever gave the Dreamcast a chance to live.